HIT SOUND EFFECT GENERATOR

Create a custom hit sound effect.

Confirm damage instantly while matching the target material and attack strength.

0/500

Sign in to generate. Your prompt and settings will be kept.

Start with 30 free credits. Export WAV or game-ready OGG.

Start with one clear event

Confirm damage instantly while matching the target material and attack strength. Describe the source, action, scale and perspective before adding style. Generate close alternatives instead of asking for several unrelated sounds in one prompt.

Prompt examples

Focused prompt

quick light melee hit, clear compact impact, small cloth and body layer, no voice, game sound

Alternative direction

heavy armor hit, dense metal contact with a low body thud, short controlled ring

Make it work in the game

  1. Generate variationsKeep the core event stable and compare small changes in weight, material and distance.
  2. Edit for timingTrim silence and unwanted tails so the sound aligns with the visible action.
  3. Test in contextUse lighter variants for rapid attacks and reserve deep hits for important damage.

Frequently asked questions

How do I create a hit sound effect?

Describe one precise event, its material or source, its scale and listener perspective. Generate several variations, then test the clearest option in the game.

How should I mix a hit sound effect?

Use lighter variants for rapid attacks and reserve deep hits for important damage.

Which file format should I export?

Use WAV for a lossless master or further editing. Use OGG when a smaller game-ready asset is more important, and audition the compression in context.

Connect AudioMade

Your sounds, inside your AI workspace.

Connect with Codex CLI

Generate a key, then paste the command into your terminal. Requires Node.js/npm and Codex CLI. No installer file needed; npx fetches the MCP package automatically.

Terminal command
codex mcp add audiomade --env AUDIOMADE_API_KEY=YOUR_AUDIOMADE_API_KEY -- cmd /c npx -y audiomade-mcp

Restart your app and open a new conversation after setup.

The copied command contains your private key and may remain in shell history. Keep it private; never commit it to a repository. Generating sounds uses your credits. Existing connections stay active.